Deprecated sqlitedb in favor of in-memory db
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@@ -1,7 +1,6 @@
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import { spawn } from 'child_process';
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import { join } from 'path';
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import { Readable } from 'stream';
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import { deleteDownloadByPID, insertDownload } from '../db/db';
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import { ISettings } from '../interfaces/ISettings';
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import Logger from '../utils/BetterLogger';
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@@ -53,15 +52,6 @@ class Process {
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log.info('proc', `Spawned a new process, pid: ${this.pid}`)
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await insertDownload(
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this.url,
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this.info?.title,
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this.info?.thumbnail,
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null,
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this.params.reduce((prev, next) => `${prev} ${next}`),
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this.pid
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);
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return this;
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}
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@@ -104,9 +94,7 @@ class Process {
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*/
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async kill() {
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spawn('kill', [String(this.pid)]).on('exit', () => {
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deleteDownloadByPID(this.pid).then(() => {
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log.info('db', `Deleted ${this.pid} because SIGKILL`)
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})
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log.info('db', `Deleted ${this.pid} because SIGKILL`)
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});
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}
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@@ -1,7 +1,6 @@
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import { spawn } from 'child_process';
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import { from, interval } from 'rxjs';
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import { throttle } from 'rxjs/operators';
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import { pruneDownloads } from '../db/db';
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import { killProcess } from '../utils/procUtils';
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import { Socket } from 'socket.io';
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import { IPayload } from '../interfaces/IPayload';
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@@ -84,6 +83,7 @@ export async function download(socket: Socket, payload: IPayload) {
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}
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/**
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* @deprecated
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* Retrieve all downloads.
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* If the server has just been launched retrieve the ones saved to the database.
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* If the server is running fetches them from the process pool.
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@@ -95,7 +95,7 @@ export async function retrieveDownload(socket: Socket) {
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// downloads, so fetch them from the database and resume.
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if (coldRestart) {
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coldRestart = false;
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let downloads = await pruneDownloads();
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let downloads = [];
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// sanitize
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downloads = [... new Set(downloads.filter(el => el !== undefined))];
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log.info('dl', `Cold restart, retrieving ${downloads.length} jobs`)
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