Files
yt-dlp-webui/server/internal/livestream/monitor.go
Marco Piovanello fd5e62e23b Feat livestream support (#180)
* experimental livestrea support

* test livestream

* update wait time detection

* update livestream functions

* persist and restore livestreams monitor session

* fan-in logging

* deps update

* added live time display

* livestream monitor prototype

* changed to default logger instead of passing *slog.Logger everywhere

* code refactoring, comments
2024-08-19 22:08:09 +02:00

119 lines
2.3 KiB
Go

package livestream
import (
"encoding/gob"
"log/slog"
"os"
"path/filepath"
"time"
"github.com/marcopeocchi/yt-dlp-web-ui/server/config"
)
type Monitor struct {
streams map[string]*LiveStream // keeps track of the livestreams
done chan *LiveStream // to signal individual processes completition
logs chan []byte // to signal individual processes completition
}
func NewMonitor() *Monitor {
return &Monitor{
streams: make(map[string]*LiveStream),
done: make(chan *LiveStream),
}
}
// Detect each livestream completition, if done remove it from the monitor.
func (m *Monitor) Schedule() {
for l := range m.done {
delete(m.streams, l.url)
}
}
func (m *Monitor) Add(url string) {
ls := New(url, m.logs, m.done)
go ls.Start()
m.streams[url] = ls
}
func (m *Monitor) Remove(url string) error {
return m.streams[url].Kill()
}
func (m *Monitor) RemoveAll() error {
for _, v := range m.streams {
if err := v.Kill(); err != nil {
return err
}
}
return nil
}
func (m *Monitor) Status() LiveStreamStatus {
status := make(LiveStreamStatus)
for k, v := range m.streams {
// wt, ok := <-v.WaitTime()
// if !ok {
// continue
// }
status[k] = struct {
Status int
WaitTime time.Duration
LiveDate time.Time
}{
Status: v.status,
WaitTime: v.waitTime,
LiveDate: v.liveDate,
}
}
return status
}
// Persist the monitor current state to a file.
// The file is located in the configured config directory
func (m *Monitor) Persist() error {
fd, err := os.Create(filepath.Join(config.Instance().Dir(), "livestreams.dat"))
if err != nil {
return err
}
defer fd.Close()
slog.Debug("persisting livestream monitor state")
return gob.NewEncoder(fd).Encode(m.streams)
}
// Restore a saved state and resume the monitored livestreams
func (m *Monitor) Restore() error {
fd, err := os.Open(filepath.Join(config.Instance().Dir(), "livestreams.dat"))
if err != nil {
return err
}
defer fd.Close()
restored := make(map[string]*LiveStream)
if err := gob.NewDecoder(fd).Decode(&restored); err != nil {
return err
}
for k := range restored {
m.Add(k)
}
slog.Debug("restored livestream monitor state")
return nil
}
// Return a fan-in logs channel
func (m *Monitor) Logs() <-chan []byte {
return m.logs
}